The text was updated successfully, but these errors were encountered:. I believe this is caused by large mods having issues and timing out. So you will need to manually upload those. Sorry, something went wrong. That is definitely correct parkervcp. Hopefully it can get approved soon. I know this is closed thread, but this output is instantaneous. Mods used here in this instance, are surely large mods, and could timeout, but also smaller mods are having same issue.
I will try with some smaller mods, and upload those manually as you said, and post edit with console output. This console output happens also when updating arma itself. And then it crashes. So I believe there is something else wrong, but i'm not able to pinpoint what exactly.
Showing 1 - 9 of 9 comments. Downloading more then 3 mods at a time? Originally posted by Im from Rwanda :. Yeh still doesn't work, not sure why it's doing it. I've looked up solutions but most dont work. Look if your disk one that arma 3 is on is full, because it wants to install steam workshop addons in arma 3 folder.
Dumstuff View Profile View Posts. I just had the same problem and found out that it will stay on waiting until you go to steam workshop to download it. When you download it through steam workshop a3launcher has the same download percent. It is waiting for the download to start through steam. Hope this helps. Wasian24 View Profile View Posts. When the launcher finds a new mod usually downloaded a week prior , the mod will show up in green highlight on the bottom of the launcher before promptly crashing.
When it crashes, I get several "Arma 3 Launcher. Exe has stopped working" prompts at once. Not just one, but usually four or five. I have tried everything I can think of to fix this issue. Whenever I try to download an Arma 3 mod on the workshop, it will usually download right away and download the whole mod at once again, usually. After a around a week or so, the mod will show up in the launcher.
The launcher will then either crash repeatedly until I restart my computer, or the mod will load without issue. These steps haven't really changed much, but things do sometimes change.
For example, when I first noticed this problem, some mods would be recognized by the launcher within only a few hours. That sounds like a long time, but compared to the week that I have to wait now, it is minor. Mod updates tend to arrive on time, so I don't have to wait a week for those.
In addition, Workshop scenarios don't have an issues and download in a regular and timely manner. Hello, could you please upload Launcher logs?
You can export them from Options menu choose Export Launcher logs to Desktop. Also please check you desktop for any text file with error report, Launcher is supposed to create one when if it crashes. Here is the latest Arma 3 launcher crash log. It is from the 29th of December. This is usually caused by large number of subscribed items on Steam Workshop. When a large list of mods is being processes, there is a momentary spike in memory usage while the list of mods is transferred from Steam to Launcher and if the OS can't allocated necessary amount of memory fast enough, it will cause the crash.
Holy crap, thanks so much! I had no idea this would get resolved so quickly. Seriously, thank you for your quick responses! One more thing.
Does unsubscribing from the mods just fix the crashes, or will it also make the mods be recognized in a timely manner by the launcher?
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